Adobe Illustrator CC For Dummies

Höfundur David Karlins

Útgefandi Wiley Professional Development (P&T)

Snið ePub

Print ISBN 9781119641537

Útgáfa 1

Útgáfuár 2020

2.490 kr.

Description

Efnisyfirlit

  • Cover
  • Introduction
  • About This Book
  • Foolish Assumptions
  • Icons Used in This Book
  • Beyond the Book
  • Where to Go from Here
  • Part 1: Creating, Navigating, and Saving Projects
  • Chapter 1: Navigating Illustrator’s Interface
  • Surveying the Illustrator Universe
  • Launching Illustrator
  • Using and Customizing Toolbars
  • Accessing and Arranging Panels
  • Using the Control Panel or the Properties Panel
  • Chapter 2: Creating, Saving, Exporting, and Printing Files
  • Creating Documents
  • Deploying Artboards
  • Exporting, Saving, and Printing
  • Chapter 3: Placing and Tracing Artwork
  • Placing Artwork
  • Importing Sketches from Adobe Illustrator Draw
  • Tracing Raster Images
  • Chapter 4: Drawing Lines and Shapes
  • Building Graphics with Basic Shapes
  • Applying Shape Properties from the Control Panel
  • Reshaping Shapes
  • Building Complex Shapes
  • Drawing Shapes with Perspective
  • Applying Isometric Effects to Shapes
  • Chapter 5: Selecting and Arranging Objects
  • Selecting in Illustrator
  • Grouping and Isolating Objects
  • Aligning and Spacing Objects
  • Arranging Objects Front-to-Back
  • Chapter 6: Organizing Documents with Layers
  • Using a Template Layer
  • Organizing and Arranging Objects in Layers
  • Organizing Content within and between Layers
  • Styling with Layers
  • Applying Layers in Real-World Challenges
  • Part 2: Drawing and Editing Paths
  • Chapter 7: Wielding the Pen and Anchor Point Tools
  • Editing Anchors
  • Editing Curves with the Anchor Point Tool
  • Drawing with the Pen Tool
  • Chapter 8: Creating Artwork with the Pencil, Curvature, and Blob Tools
  • Drawing with the Pencil Tool
  • Ironing Out Wrinkles with the Smooth Tool
  • Drawing and Editing Curves with the Curvature Tool
  • Drawing Filled Paths with the Blob Brush Tool
  • Erasing with the Eraser Tool
  • Creating Shapes with the Shaper and Shape Builder Tools
  • Animating with Puppet Warp
  • Fine-Tuning beyond Drawing Tools
  • Chapter 9: Painting with Brushes
  • Unleashing Your Creativity with Brushes
  • Painting with the Paintbrush
  • Applying Brushes to Paths
  • Creating DIY Brushes
  • Using Brushes with a Drawing Tablet
  • Chapter 10: Improving Workflow with Symbols
  • Rationalizing Workflow with Symbols
  • Getting Creative with Dynamic Symbols
  • Spraying Symbols
  • Part 3: Applying Color, Patterns, and Effects
  • Chapter 11: Designing in Living Color
  • Understanding Print versus Screen Color
  • Managing the Color of Strokes and Fills
  • Using Color Guides and Color Themes
  • Managing Color Swatches
  • Creating and Merging Live Paint Groups
  • Chapter 12: Bringing Graphics to Life with Gradients, Blends, and Transparency
  • Merging Colors with Gradients
  • Blending for Beauty and Productivity
  • Applying Transparency
  • Chapter 13: Designing with Patterns
  • Applying Patterns
  • Creating Your Own Patterns
  • Transforming Patterns
  • Defining Pattern Options
  • Chapter 14: Styling with Effects
  • Navigating the Universe of Effects
  • Choosing and Applying Effects
  • Managing Effects
  • Generating 3D Effects and Mapping Artwork
  • Part 4: Designing with Type
  • Chapter 15: Formatting Area Type
  • Editing Area Type in Illustrator
  • Styling Area Type
  • Formatting Paragraphs
  • Laying Out Area Type in Columns
  • Shaping Area Type
  • Flowing Type from Box to Box
  • Converting Area Type to Point Type and Vice Versa
  • Chapter 16: Getting Artistic with Point Type
  • Understanding How Point Type Works
  • Creating and Editing Point Type
  • Contorting Point Type
  • Interactive Styling with the Touch Type Tool
  • Placing Type on Paths
  • Sharing Fonts and Outlining Type
  • Part 5: Handing off Graphics for Print and Screen Design
  • Chapter 17: Exporting Raster Files
  • Exporting in a Hurry
  • Maximizing Illustrator’s Export Options
  • Navigating Illustrator’s Raster Output Options
  • Exporting to Specific Raster Formats
  • Relying on Your Team
  • Chapter 18: Unleashing the Power of SVGs
  • Understanding the Role of Scalable Vector Graphics
  • Preparing Artwork for SVG Output
  • Applying Transparency and Effects to SVGs
  • Creating SVGs with Scalable, Searchable Type
  • Exporting or Saving SVGs
  • Part 6: The Part of Tens
  • Chapter 19: Top Ten Illustrator Resources
  • This Book’s Unofficial Website
  • Adobe Illustrator Official Documentation
  • Using Illustrator to Create SVG for the Web
  • A Unique Resource for Artistic Fashion Designers
  • Going Crazy with Illustrator
  • Style Tile Templates
  • Follow Jean-Claude Tremblay @jctremblay
  • Technical Drawing in Illustrator
  • Online Tutorials from Adobe
  • Illustrator CC Digital Classroom
  • Chapter 20: Top Ten Productivity Tips
  • Generate Layers
  • Use Shapes for Guides
  • Generate Guides from Rulers
  • Place Multiple Files
  • Import Photoshop Files
  • Edit Placed Objects
  • Import Word Files
  • Crop a Placed Image
  • Play Actions
  • Use Shortcut Keys
  • Index
  • About the Author
  • Connect with Dummies
  • End User License Agreement

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