INSPIRED: How to Create Tech Products Customers Love

Höfundur Marty Cagan

Útgefandi Wiley Professional Development (P&T)

Snið ePub

Print ISBN 9781119387503

Útgáfa 2

Útgáfuár 2018

2.290 kr.

Description

Efnisyfirlit

  • Cover
  • Title Page
  • Preface to the Second Edition
  • PART I: Lessons from Top Tech Companies
  • CHAPTER 1: Behind Every Great Product
  • CHAPTER 2: Technology‐Powered Products and Services
  • CHAPTER 3: Startups: Getting to Product/Market Fit
  • CHAPTER 4: Growth‐Stage Companies: Scaling to Success
  • CHAPTER 5: Enterprise Companies: Consistent Product Innovation
  • CHAPTER 6: The Root Causes of Failed Product Efforts
  • CHAPTER 7: Beyond Lean and Agile
  • CHAPTER 8: Key Concepts
  • Holistic Product
  • Continuous Discovery and Delivery
  • Product Discovery
  • Prototypes
  • Product Delivery
  • Products and Product/Market Fit
  • Product Vision
  • PART II: The Right People
  • Product Teams
  • Overview
  • CHAPTER 9: Principles of Strong Product Teams
  • Team of Missionaries
  • Team Composition
  • Team Empowerment and Accountability
  • Team Size
  • Team Reporting Structure
  • Team Collaboration
  • Team Location
  • Team Scope
  • Team Duration
  • Team Autonomy
  • Why It Works
  • CHAPTER 10: The Product Manager
  • Key Responsibilities
  • Deep Knowledge of the Customer
  • Deep Knowledge of the Data
  • Deep Knowledge of Your Business
  • Deep Knowledge of Your Market and Industry
  • Smart, Creative, and Persistent
  • Product Manager Profiles
  • CHAPTER 11: The Product Designer
  • Product Discovery
  • Holistic User Experience Design
  • Prototyping
  • User Testing
  • Interaction and Visual Design
  • The Absence of Product Design
  • CHAPTER 12: The Engineers
  • CHAPTER 13: Product Marketing Managers
  • CHAPTER 14: The Supporting Roles
  • User Researchers
  • Data Analysts
  • Test Automation Engineers
  • CHAPTER 15: Profile: Jane Manning of Google
  • People @ Scale
  • Overview
  • CHAPTER 16: The Role of Leadership
  • Leaders of Product Management
  • Leaders of Product Design
  • Leaders of Technology Organization
  • Holistic View Leadership Roles
  • CHAPTER 17: The Head of Product Role
  • Competencies
  • CHAPTER 18: The Head of Technology Role
  • Organization
  • Leadership
  • Delivery
  • Architecture
  • Discovery
  • Evangelism
  • CHAPTER 19: The Delivery Manager Role
  • CHAPTER 20: Principles of Structuring Product Teams
  • CHAPTER 21: Profile: Lea Hickman of Adobe
  • PART III: The Right Product
  • Product Roadmaps
  • Overview
  • CHAPTER 22: The Problems with Product Roadmaps
  • CHAPTER 23: The Alternative to Roadmaps
  • Product Vision
  • Overview
  • CHAPTER 24: Product Vision and Product Strategy
  • The Product Vision
  • The Product Strategy
  • CHAPTER 25: Principles of Product Vision
  • CHAPTER 26: Principles of Product Strategy
  • CHAPTER 27: Product Principles
  • Product Objectives
  • Overview
  • CHAPTER 28: The OKR Technique
  • CHAPTER 29: Product Team Objectives
  • Product @ Scale
  • Overview
  • CHAPTER 30: Product Objectives @ Scale
  • CHAPTER 31: Product Evangelism
  • CHAPTER 32: Profile: Alex Pressland of the BBC
  • PART IV: The Right Process
  • Product Discovery
  • Overview
  • CHAPTER 33: Principles of Product Discovery
  • CHAPTER 34: Discovery Techniques Overview
  • Discovery Framing Techniques
  • Discovery Planning Techniques
  • Discovery Ideation Techniques
  • Discovery Prototyping Techniques
  • Discovery Testing Techniques
  • Testing Feasibility
  • Testing Usability
  • Testing Value
  • Testing Business Viability
  • Transformation Techniques
  • Discovery Framing Techniques
  • Overview
  • CHAPTER 35: Opportunity Assessment Technique
  • Business Objective
  • Key Results
  • Customer Problem
  • Target Market
  • CHAPTER 36: Customer Letter Technique
  • CHAPTER 37: Startup Canvas Technique
  • Discovery Planning Techniques
  • Overview
  • CHAPTER 38: Story Map Technique
  • CHAPTER 39: Customer Discovery Program Technique
  • The Power of Reference Customers
  • Single Target Market
  • Recruiting the Prospective Reference Customers
  • The Relationship
  • Platform/API Products
  • Customer‐Enabling Tools
  • Consumer Products
  • Summary
  • CHAPTER 40: Profile: Martina Lauchengco of Microsoft
  • Discovery Ideation Techniques
  • Overview
  • CHAPTER 41: Customer Interviews
  • CHAPTER 42: Concierge Test Technique
  • CHAPTER 43: The Power of Customer Misbehavior
  • CHAPTER 44: Hack Days
  • Discovery Prototyping Techniques
  • Overview
  • Feasibility Prototypes
  • User Prototypes
  • Live‐Data Prototypes
  • Hybrid Prototypes
  • CHAPTER 45: Principles of Prototypes
  • CHAPTER 46: Feasibility Prototype Technique
  • CHAPTER 47: User Prototype Technique
  • CHAPTER 48: Live‐Data Prototype Technique
  • CHAPTER 49: Hybrid Prototype Technique
  • Discovery Testing Techniques
  • Overview
  • CHAPTER 50: Testing Usability
  • Recruiting Users to Test
  • Preparing the Test
  • Testing Your Prototype
  • Summarizing the Learning
  • CHAPTER 51: Testing Value
  • Testing Demand
  • Testing Value Qualitatively
  • Testing Value Quantitatively
  • CHAPTER 52: Demand Testing Techniques
  • CHAPTER 53: Qualitative Value Testing Techniques
  • Interview First
  • Usability Test
  • Specific Value Tests
  • Iterating the Prototype
  • CHAPTER 54: Quantitative Value Testing Techniques
  • A/B Testing
  • Invite‐Only Testing
  • Customer Discovery Program
  • CHAPTER 55: Testing Feasibility
  • CHAPTER 56: Testing Business Viability
  • Marketing
  • Sales
  • Customer Success
  • Finance
  • Legal
  • Business Development
  • Security
  • CEO/COO/GM
  • CHAPTER 57: Profile: Kate Arnold of Netflix
  • Transformation Techniques
  • Overview
  • CHAPTER 58: Discovery Sprint Technique
  • CHAPTER 59: Pilot Team Technique
  • CHAPTER 60: Weaning an Organization Off Roadmaps
  • Process @ Scale
  • Overview
  • CHAPTER 61: Managing Stakeholders
  • Stakeholder Defined
  • Product Manager Responsibilities
  • Strategies for Success
  • CHAPTER 62: Communicating Product Learnings
  • CHAPTER 63: Profile: Camille Hearst of Apple
  • PART V: The Right Culture
  • CHAPTER 64: Good Product Team/Bad Product Team
  • CHAPTER 65: Top Reasons for Loss of Innovation
  • CHAPTER 66: Top Reasons for Loss of Velocity
  • CHAPTER 67: Establishing a Strong Product Culture
  • Acknowledgments
  • About the Author
  • Learning More
  • Index
  • End User License Agreement
Show More

Additional information

Veldu vöru

Rafbók til eignar

Aðrar vörur

1
    1
    Karfan þín
    An Introduction to Sociolinguistics
    An Introduction to Sociolinguistics
    Veldu vöru:

    Rafbók til eignar

    1 X 6.090 kr. = 6.090 kr.