Description
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- Cover
- Preface
- CHAPTER 1: Introduction to Information Systems
- 1.1 Why Should I Study Information Systems?
- 1.2 Overview of Computer-Based Information Systems
- 1.3 How Does IT Impact Organizations?
- 1.4 Importance of Information Systems to Society
- CHAPTER 2: Organizational Strategy, Competitive Advantage, and Information Systems
- 2.1 Business Processes
- 2.2 Business Process Reengineering, Business Process Improvement, and Business Process Management
- 2.3 Business Pressures, Organizational Responses, and Information Technology Support
- 2.4 Competitive Advantage and Strategic Information Systems
- CHAPTER 3: Ethics and Privacy
- 3.1 Ethical Issues
- 3.2 Privacy
- CHAPTER 4: Information Security
- 4.1 Introduction to Information Security
- 4.2 Unintentional Threats to Information Systems
- 4.3 Deliberate Threats to Information Systems
- 4.4 What Organizations Are Doing to Protect Information Resources
- 4.5 Information Security Controls
- CHAPTER 5: Data and Knowledge Management
- 5.1 Managing Data
- 5.2 The Database Approach
- 5.3 Big Data
- 5.4 Data Warehouses and Data Marts
- 5.5 Knowledge Management
- 5.6 Appendix: Fundamentals of Relational Database Operations
- CHAPTER 6: Telecommunications and Networking
- 6.1 What Is a Computer Network?
- 6.2 Network Fundamentals
- 6.3 The Internet and the World Wide Web
- 6.4 Network Applications: Discovery
- 6.5 Network Applications: Communication
- 6.6 Network Applications: Collaboration
- 6.7 Network Applications: Educational
- CHAPTER 7: E-Business and E-Commerce
- 7.1 Overview of E-Business and E-Commerce
- 7.2 Business-to-Consumer (B2C) Electronic Commerce
- 7.3 Business-to-Business (B2B) Electronic Commerce
- 7.4 Ethical and Legal Issues in E-Business
- CHAPTER 8: Wireless, Mobile Computing, and Mobile Commerce
- 8.1 Wireless Technologies
- 8.2 Wireless Computer Networks and Internet Access
- 8.3 Mobile Computing and Mobile Commerce
- 8.4 The Internet of Things
- CHAPTER 9: Social Computing
- 9.1 Web 2.0
- 9.2 Fundamentals of Social Computing in Business
- 9.3 Social Computing in Business: Shopping
- 9.4 Social Computing in Business: Marketing
- 9.5 Social Computing in Business: Customer Relationship Management
- 9.6 Social Computing in Business: Human Resource Management
- CHAPTER 10: Information Systems within the Organization
- 10.1 Transaction Processing Systems
- 10.2 Functional Area Information Systems
- 10.3 Enterprise Resource Planning Systems
- 10.4 ERP Support for Business Processes
- CHAPTER 11: Customer Relationship Management and Supply Chain Management
- 11.1 Defining Customer Relationship Management
- 11.2 Operational Customer Relationship Management
- 11.3 Other Types of Customer Relationship Management Systems
- 11.4 Supply Chains
- 11.5 Supply Chain Management
- 11.6 Information Technology Support for Supply Chain Management
- CHAPTER 12: Business Analytics
- 12.1 Managers and Decision Making
- 12.2 The Business Analytics Process
- 12.3 Descriptive Analytics
- 12.4 Predictive Analytics
- 12.5 Prescriptive Analytics
- 12.6 Presentation Tools
- CHAPTER 13: Acquiring Information Systems and Applications
- 13.1 Planning for and Justifying IT Applications
- 13.2 Strategies for Acquiring IT Applications
- 13.3 Traditional Systems Development Life Cycle
- 13.4 Alternative Methods and Tools for Systems Development
- TECHNOLOGY GUIDE 1: Hardware
- TG 1.1 Introduction to Hardware
- TG 1.2 Strategic Hardware Issues
- TG 1.3 Computer Hierarchy
- TG 1.4 Input and Output Technologies
- TG 1.5 The Central Processing Unit
- TECHNOLOGY GUIDE 2: Software
- TG 2.1 Software Issues
- TG 2.2 Systems Software
- TG 2.3 Application Software
- TECHNOLOGY GUIDE 3: Cloud Computing
- TG 3.1 Introduction
- TG 3.2 What Is Cloud Computing?
- TG 3.3 Different Types of Clouds
- TG 3.4 Cloud Computing Services
- TG 3.5 The Benefits of Cloud Computing
- TG 3.6 Concerns and Risks with Cloud Computing
- TG 3.7 Web Services and Service-Oriented Architecture
- TECHNOLOGY GUIDE 4: Artificial Intelligence
- TG 4.1 Introduction to Artificial Intelligence
- TG 4.2 Artificial Intelligence Technologies
- TG 4.3 Artificial Intelligence Applications
- Appendix: Apply the Concept Activities
- Index
- End User License Agreement




