Museums and Heritage Tourism

Höfundur Chris White

Útgefandi Taylor & Francis

Snið ePub

Print ISBN 9781032438917

Útgáfa 1

Útgáfuár 2023

2.990 kr.

Description

Efnisyfirlit

  • Cover
  • Half Title
  • Endorsements
  • Title Page
  • Copyright Page
  • Dedication
  • Table of Contents
  • List of illustrations
  • Acknowledgements
  • Introduction
  • PART I: Theory
  • 1. History vs heritage
  • What is history?
  • What is heritage?
  • The directing of heritage
  • The internationalisation of the idea of heritage
  • Conclusion
  • References
  • Further reading
  • 2. Heritage tourism
  • Defining heritage tourism
  • A woefully incomplete history of cultural/heritage tourism
  • Cultural tourism in Ancient Egypt, Greece and the Roman Empire
  • European medieval pilgrimage
  • The European Grand Tour
  • Chinese forms (Tang – Qing dynasties)
  • The 20th and 21st centuries
  • The heritage tourist and consumption
  • Conclusion
  • References
  • Further reading
  • 3. Museums as tourism attractions
  • What is a museum experience?
  • The development of museums as attractions
  • The need for authenticity
  • Heritage attractions and urban revitalisation
  • Conclusion
  • References
  • Further reading
  • PART II: Practice
  • 4. Issues in interpretation
  • Visitors and audiences
  • The role of interpretation
  • Tilden’s six principles
  • Education and entertainment
  • Effective management
  • Creating a sense of place
  • Nation building and conflict resolution
  • Why does interpretation get “lost” in some projects?
  • The process of interpretation in the development of heritage attractions
  • Conservation and authenticity
  • Conclusion
  • References
  • Further reading
  • 5. Museum design management
  • The demand for museum design
  • The opera of design
  • Design/supervision or design/build?
  • Royal Institute of British Architects stages
  • Masterplanning
  • Stage 1: Concept Design
  • Stage 2: Scheme Design
  • Stage 3: Detailed Design
  • Stage 4: Tender Preparation
  • Stage 5: Construction/Production/Installation
  • Stage 6: Completion and handover
  • The project team
  • Building community engagement into the design management process
  • Why do it?
  • Who are you consulting?
  • Putting community engagement at the heart of the process
  • Evaluation of engagement
  • How do you know community engagement is working?
  • Conclusion
  • References
  • Further reading
  • 6. Museums in an age of pandemics
  • The COVID-19 pandemic hits the world
  • Impacts of the COVID-19 pandemic on museums
  • Measures taken to counter the effects of the pandemic
  • Digital measures
  • Physical measures
  • Future trends in an age of pandemics
  • Conclusion
  • References
  • Further reading
  • PART III: People
  • 7. John Ruskin: Learning to look
  • Finding John Ruskin
  • The desire for connection
  • The transformative power of tourism
  • Conservation for the nation
  • The sensual faculty of the eye
  • Ruskin the collector
  • “All the Pre-Raphaelites …”
  • The Guild of St George
  • Ruskin’s legacy
  • Conclusion
  • References
  • Further reading
  • 8. James Gardner: Interacting to learn
  • “Everything grows from something that grew before …”
  • The game of objects linked to ideas
  • Chief Development Officer, Camouflage
  • Britain Can Make It
  • The Festival of Britain
  • The designer of global Britain
  • Evoluon and the invention of interactivity
  • Conclusion
  • References and further reading
  • 9. Alex McCuaig: Experiencing to inspire
  • Standing on the shoulders of giants
  • Down the slipway
  • Towards commercial independence
  • MET Studio is launched
  • The 1990s
  • The 2000s
  • The 2010s
  • Conclusion
  • References
  • Conclusion
  • Index
Show More

Additional information

Veldu vöru

Rafbók til eignar

Aðrar vörur

0
    0
    Karfan þín
    Karfan þín er tómAftur í búð