Description
Efnisyfirlit
- Cover
- Contents
- Advertisement
- Title Page
- Copyright
- About the Author
- Dedication
- Author’s Acknowledgments
- Publisher’s Note
- Introduction
- About This Book
- Conventions Used in This Book
- Foolish Assumptions
- What You Shouldn’t Read
- How This Book Is Organized
- Icons Used in This Book
- I’m Here if You Need Me!
- Part I: The Web Design Kick-Off
- 1 So You’re Designing a Website
- The People Involved
- Getting Started in Web Design
- Getting Experience
- 2 From Concept to Execution
- Phase 1: Definition
- Phase 2: Design
- Phase 3: Development
- Phase 4: Deployment
- Phase 5: Maintenance
- Part II: User-Friendly Design
- 3 Designing the Right Site for the Right Crowd
- Who Is the Audience?
- Building an Outline for Your Site
- Creating a Sitemap
- Building a Map for a Site Redesign
- Developing a Marketing Plan
- 4 Organizing and Navigating Web Content
- Page-Level Planning
- Presenting Content on the Page
- Getting Around in Style
- 5 User Interface Design for the Web
- Interaction Design
- Visual Design’s Role in Usability
- Consistency Is Everything
- Maximizing Space
- 6 User Testing: Lab Coats Not Required
- Developing Testable Prototypes
- Prepping for the User Test
- Carrying Out the User Test
- “Houston, We Have a Problem . . .”: Evaluating Results
- Part III: Designing Web Graphics
- 7 Web Graphic Design 101
- Crafting the Visual Interface
- Establishing Visual Priority
- Adding Breathing Space
- Establishing a Design Style Guideline
- 8 Letter-Perfect Type Design
- Text That You Can Actually Read
- Controlling Text Display
- Working with CSS
- 9 Understanding Web Color, Resolution, and File Formats
- The Secret World of RGB
- Color Bit Depth
- Hexadecimal Color Code
- Image and Monitor Resolution
- Bitmap versus Vector Graphics
- Image Compression and File Formats
- 10 Building Your Web Comps
- The Usual Software Suspects
- Mood Boards: Setting the Tone
- Design Resources
- Building a Web-Page Template from Scratch
- Web Background Graphics
- 11 Getting Inspired: Web-Design Ideas
- Developing Design Directions
- Gathering Design Input
- Getting Ideas for Visual and Interaction Design
- Designing a Mobile-Friendly Version of Your Site
- 12 Presenting Your Design Masterpiece
- Assembling an Online Presentation
- Creating Sizzling Printed Presentations
- Presenting to Clients
- Part IV: Producing the Final Website
- 13 Building the Presentation Layer
- HTML: The Glue That Holds a Page Together
- HTML5
- DHTML, JavaScript, jQuery, and Ajax
- CSS
- 14 Platform Selection, Content Management, Analytics, and SEO
- Development Platform
- Content Management
- Web Analytics
- Search Engine Optimization
- 15 Websites on Steroids
- Extending Website Functionality
- E-commerce Websites
- Personalized Web Pages with Cookies
- Browser and Location Detection
- Global Website Performance
- Part V: The Part of Tens
- 16 Ten Tips for Managing Your Web-Design Business
- Presenting Your Work
- Developing a Proposal
- Winning the Bid
- Knowing What to Charge as an Independent Consultant
- How Agencies Charge
- Managing a Client’s Expectations
- Setting Client Responsibilities for the Project
- Getting Clients to Sign Off on Key Milestones
- Managing the Web Project’s Workflow
- Hiring and Managing Subcontractors
- 17 Ten Information and Interaction Design Tips
- Use Only Five to Seven Main Categories
- Develop Wireframes for Each Unique Page Layout
- Always Label Your Buttons and Icons
- Mind the Download Time
- Provide “You Are Here” Feedback
- Make It Easy to Get Back Home
- Visually Differentiate Clickable and Non-clickable Things
- “One of These Buttons Is Not Like the Others”
- Tread Lightly with Real-Life Metaphors
- Use Color-Coding Sparingly
- 18 Ten Things That Can Go Wrong
- “Can We Add Just One More Thing?”
- “We Don’t Have Time for a Sitemap.”
- “The Clients Want THAT Design?”
- “Who Needs Usability Testing When You Have Me?”
- “But I’m Sure I Can Make This New Technology Work!”
- “We’re Planning for an International Audience?”
- “The Site Needs to Work on Mobile Platforms?”
- “You Mean We Need to Maintain the Site Now?”
- “Oops, We Forgot to Add Analytics”
- “If We Build It, They Will Come.”
- Cheat Sheet
- End User License Agreement
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