Embedded System Design

Höfundur Lawrence J. Henschen; Julia C. Lee

Útgefandi Elsevier S & T

Snið ePub

Print ISBN 9780443184703

Útgáfa 1

Útgáfuár 2025

11.290 kr.

Description

Efnisyfirlit

  • Cover image
  • Title page
  • Table of Contents
  • Copyright
  • Preface
  • Acknowledgements
  • Chapter 1. Introduction to Internet of Things and embedded systems
  • 1.1. Introduction
  • 1.2. Introduction to Internet of Things (IoT)
  • 1.3. The Internet of Things vs. embedded systems
  • 1.4. Brief history of three underlying technologies
  • 1.5. The embedded system development process
  • 1.6. Summary
  • Problems
  • Part 1. Modeling the system under development
  • Introduction
  • Chapter 2. First stage modeling – modeling interaction between the system and the environment
  • 2.1. Introduction
  • 2.2. Actors, use cases, and scenarios
  • 2.3. Universal access – scenarios involving actors with disabilities or limitations
  • 2.4. UML and tools for use case development and analysis
  • 2.5. Summary
  • Problems
  • Chapter 3. Finite-state machines
  • 3.1. Introduction
  • 3.2. Finite-state machines
  • 3.3. Refining and correcting FSMs
  • 3.4. Determinism versus non-determinism
  • 3.5. Timed FSMs
  • 3.6. Hierarchical FSMs
  • 3.7. Issues with concurrency
  • 3.8. Summary
  • Problems
  • Chapter 4. Modeling physically distributed embedded systems
  • 4.1. Introduction
  • 4.2. Messages
  • 4.3. SDL – an example modeling language for distributed systems
  • 4.4. Determinism revisited
  • 4.5. Summary
  • Problems
  • Chapter 5. Petri Nets for modeling concurrency and shared resources
  • 5.1. Introduction
  • 5.2. Condition/event and place/transition Petri Nets
  • 5.3. Reachability
  • 5.4. The incidence matrix associated with a place/transition network and proving properties
  • 5.5. Predicate/transition Petri Nets and colored Petri Nets
  • 5.6. Petri Nets with time
  • 5.7. Summary
  • Problems
  • Part 2. Building robust, safe, and correct systems
  • Introduction
  • Chapter 6. Designing systems that are safe and robust
  • 6.1. Introduction
  • 6.2. Definitions
  • 6.3. Estimating and using failure rates
  • 6.4. Principles for designing safe and robust systems
  • 6.5. Summary
  • Problems
  • Chapter 7. Verification, validation, and evaluation
  • 7.1. Introduction
  • 7.2. Verification
  • 7.3. Validation
  • 7.4. Evaluation
  • 7.5. Summary
  • Problems
  • Chapter 8. Testing
  • 8.1. Introduction
  • 8.2. Simulation/emulation
  • 8.3. Discrete event simulation
  • 8.4. Generating test cases
  • 8.5. Summary
  • Problems
  • Part 3. Hardware
  • Introduction
  • Chapter 9. Introduction and overview
  • 9.1. Introduction
  • 9.2. Overview of the structure of an embedded system
  • 9.3. Example structure of a modest-sized system
  • Chapter 10. Processing elements
  • 10.1. Introduction
  • 10.2. Microcontroller vs. microprocessor
  • 10.3. Features to consider when selecting a processing element
  • 10.4. Sample processors
  • 10.5. A special note about start-up times
  • 10.6. Summary
  • Problems
  • Chapter 11. Memories
  • 11.1. Introduction
  • 11.2. Physical-level issues
  • 11.3. Logical-level issues
  • 11.4. Summary
  • Problems
  • Chapter 12. Field-programmable gate arrays
  • 12.1. Introduction
  • 12.3. Algorithms in hardware
  • 12.4. Low-end FPGAs and CPLDs
  • 12.5. Summary
  • Problems
  • Chapter 13. Devices, sensors, and actuators
  • 13.1. Introduction
  • 13.2. Digital inputs
  • 13.3. Analog inputs
  • 13.4. Digital outputs
  • 13.5. Analog outputs
  • 13.6. Interfacing large numbers of digital inputs and outputs
  • 13.7. Common output devices
  • 13.8. PWM for controlling motors, LEDs, etc.
  • 13.9. Sampling periodic analog signals
  • 13.10. Summary
  • Problems
  • Chapter 14. Energy
  • 14.1. Introduction
  • 14.2. Proximity to reliable energy sources
  • 14.3. Batteries
  • 14.4. Energy harvesting
  • 14.5. Design strategies
  • 14.6. Summary
  • Problems
  • Chapter 15. Hardware-software mapping
  • 15.1. Introduction
  • 15.2. Task graphs, task splitting, and task merging
  • 15.3. Integer linear programming for finding acceptable solutions
  • 15.4. Pareto optimality
  • 15.5. Summary
  • Problems
  • Part 4. Software
  • Introduction
  • Chapter 16. Operating systems
  • 16.1. Introduction
  • 16.2. Operating system features and support
  • 16.3. Buy or build
  • 16.4. Real-time operating system issues
  • 16.5. Classification of real-time applications
  • 16.6. Summary
  • Problems
  • Chapter 17. Scheduling
  • 17.1. Introduction
  • 17.2. Definitions and notation
  • 17.3. Independent periodic tasks with preemption
  • 17.4. Dependent periodic tasks
  • 17.5. Independent aperiodic tasks
  • 17.6. Dependent aperiodic tasks
  • 17.7. Scheduling for a fixed number of processors
  • 17.8. Estimating execution times – worst-case execution time
  • 17.9. Summary
  • Problems
  • Chapter 18. Semaphores
  • 18.1. Introduction
  • 18.2. Motivation
  • 18.3. Semaphores
  • 18.4. Issues with priority – priority inversion
  • 18.5. Summary
  • Problems
  • Chapter 19. Optimization and other special considerations
  • 19.1. Introduction
  • 19.2. Fixed point arithmetic
  • 19.3. Optimizations for loop processing
  • 19.4. Summary
  • Problems
  • Part 5. Communications
  • Introduction
  • Chapter 20. Introduction to communications and messages
  • 20.1. Introduction
  • 20.2. Messages and message passing
  • 20.3. Summary
  • Problems
  • Chapter 21. Networks
  • 21.1. Introduction
  • 21.2. Brief history of networking
  • 21.3. Basic network concepts
  • 21.4. Classification of networks
  • 21.5. Network topologies
  • 21.6. Physical considerations
  • 21.7. Summary
  • Problems
  • Chapter 22. The Internet
  • 22.1. Introduction
  • 22.2. The Open Systems Interconnection model
  • 22.3. Transport Control Protocol and Internet Protocol
  • 22.4. The ethernet protocol
  • 22.5. Summary
  • Problems
  • Chapter 23. Low-level communication protocols
  • 23.1. Introduction
  • 23.2. Common serial protocols for wired connections
  • 23.3. Common low-power wireless protocols and technologies for computer networks
  • 23.4. Contention and collisions
  • 23.5. Summary
  • Problems
  • Chapter 24. Cloud vs. edge vs. local computing
  • 24.1. The cloud
  • 24.2. Issues for embedded system design
  • 24.3. Summary
  • Problems
  • Part 6. The Internet of Things
  • Introduction
  • Chapter 25. Reference models for the Internet of Things
  • 25.1. Introduction
  • 25.2. The IoT World Forum model
  • 25.3. The INTEL model
  • 25.4. Summary
  • Problems
  • Chapter 26. IoT issues
  • 26.1. Introduction
  • 26.2. Things
  • 26.3. Scale
  • 26.4. Heterogeneity of things
  • 26.5. Security, privacy, and trust
  • 26.6. Connectivity
  • 26.7. Issues regarding big data and data ownership
  • 26.8. Summary
  • Problems
  • Index
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