Description
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- Acknowledgments
- About the Authors
- Introduction
- Why a Second Edition?
- What’s New?
- Looking to the Arts
- How This Book Can Help to Implement STEAM
- Chapter Contents
- Who Should Use This Book?
- What’s Coming?
- 1. Why STEM Should Become STEAM
- The Power of the Arts
- The Real Purpose of Schooling
- The Arts Are Basic to the Human Experience
- Why Teach the Arts?
- The Arts and STEM Do Have Differences
- STEM Learning Needs the Arts
- What’s Coming?
- Major Points to Ponder
- 2. What Science Says About the Arts and Creativity
- Brain Organization
- A Note of Caution
- Thinking and Learning
- Convergent and Divergent Thinking
- Divergent Thinking Challenges the Brain—That’s a Good Thing!
- Divergent Thinking Changes the Brain—That’s a Better Thing!
- Why Don’t Schools Engage in More Divergent Thinking?
- Mind-Set: It Can Hinder or Improve Achievement
- The Arts, STEM, and Creativity
- Creativity Versus Intelligence
- Stages of Creative Thinking
- Everyone Can Be Creative
- Creativity in the History of Science
- Creativity in STEM Areas
- Does Technology Foster Creativity?
- What’s Coming?
- Major Points to Ponder
- 3. Bringing STEAM Into Schools
- What Is Arts Integration?
- What Is STEAM?
- Helping Teachers Discover Their Creativity and Craft
- Different Schools and Implementation Formats
- The Impact of School Climate
- Diverse Local and Socioeconomic Backgrounds
- Implementing the STEAM Initiative
- The Basic District Plan
- Planning Guide
- What We Are Learning
- What’s Coming?
- Major Points to Ponder
- 4. Guidelines for Creating a STEAM School
- STEAM Guidelines
- Guideline 1: STEAM Mission and Planning
- Guideline 2: STEAM in the Curriculum
- Guideline 3: Professional Development for Teachers in STEAM Implementation
- Guideline 4: STEAM Leadership and Management
- Guideline 5: STEAM in Classroom Instruction
- Guideline 6: STEAM Professional Learning Communities (PLCs)
- Guideline 7: Expanding STEAM Beyond STEM
- Guideline 8: Futures in STEAM
- Guideline 9: STEAM in Action in the Local and Global Community
- Guideline 10: A STEAM Exhibition
- What’s Coming?
- Major Points to Ponder
- 5. Frequently Asked Questions About Integrating the Arts and STEM
- What Are the Arts?
- Addressing Some Common Frequently Asked Questions
- Question 1: How Can I Do This if I Am Not an Artist and I Am Not Creative?
- Question 2: What About Arts Integration Versus Art for Art’s Sake?
- Question 3: Is There a Difference Between an Artist and a Teaching Artist?
- Question 4: Can a STEM Teacher Think Like an Artist and an Artist Think Like a STEM Teacher?
- Question 5: How Do I Make My Schedule Provide for Arts Integration?
- Question 6: Will Adding the Arts to STEM Affect My Students’ Test Scores?
- Question 7: What About Common Core State Standards? Curriculum? Textbook?
- Arts Perception Worksheet
- Answer Key
- What’s Coming?
- Major Points to Ponder
- 6. Implementing Arts Integration in the Primary Grades (K–4)
- Importance of Movement
- Science, Mathematics, and the Arts in the Primary Grades
- Organization of the School and Its Culture
- Self-Contained Versus Departmental Organization
- Planning Tips for Arts Integration
- Collaboration With Older Students in Mathematics—The “Buddy System” at Its Best!
- Arts Integration: Solo Act or Duet?
- Ideas for Arts-Integrated Lesson Plans (Primary Grades)
- Grade K—Mathematics
- Grade 2—Science
- Multigrade Arts-Related Activities With Different Animals
- What’s Coming?
- Major Points to Ponder
- 7. Implementing Arts Integration in the Intermediate Grades (5–8)
- A Day in the Life of a Middle School Student
- Departmental Organization
- Challenges of Middle School Schedules
- Keeping Students Interested: Comparing Music and Science
- Teacher-to-Teacher Collaborations
- STEM Teacher and Arts Teacher Collaborations
- STEM Teacher and Guest Teaching Artist Collaborations
- Let’s Hit the Road! Making a STEAM Class Trip Relevant
- Guidelines for the Lesson Plan Format
- Grade 7—Science
- Grade 6—Mathematics
- What’s Coming?
- Major Points to Ponder
- 8. Implementing Arts Integration in the High School Grades (9–12)
- STEAM and the Culture of High School
- Remembering the Purpose of High School
- The Value of Grit
- Arts Classes, Arts Integration, or Both?
- The Arts Show the Human Side of STEM
- Planning for an Arts-Integrated Lesson: Rerun or New Show?
- Pushing STEAM Along
- Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons
- Science (Biology)—Grades 9–12: “It’s Alive!”: Creating the Human Skeletal Form and Systems From Found Objects
- Mathematics/Science—Grades 9–12: “Living Land”: Designing and Building a Community Garden
- What’s Coming?
- Major Points to Ponder
- 9. Discoveries From the Field
- About the Original Appetizers
- Science—Kindergarten: My World Through My Eyes
- Science—Grades 1–5: Habitat
- Science—Grades 3–9: Digest-a-Fabric
- Science—Grades 3–12: Using Drama in Science Lessons
- Science—Grades 5–9: Cell Creation
- Science—Grades 9–12: Learning About Nature Through Watercolor
- Mathematics—Grades 2–3: Oceans of Time
- Mathematics—Grades 3–6: Introducing Artists in Mathematics Lessons
- Mathematics—Grades 6–8: Fave Films and Probability
- Mathematics—Grades 9–12: Millennium Mural
- What’s Coming?
- Major Points to Ponder
- 10. Putting It All Together
- Know Your Instructional Intuition
- General Guidelines for K–12 Lessons
- Theory of Multiple Intelligences
- Bloom’s (Revised) Taxonomy Is Alive and Well
- Sample K–12 Lessons: Examples of Arts-Related Activities in Science Topics
- Sample Template for Designing a STEAM Unit Across Grade Levels
- Professional Development to Maintain STEAM
- Role of the Building Principal/Head Teacher
- Peer Coaching
- Study Groups
- Action Research
- Workshops on New Research
- Maximizing Professional Development
- Conclusion
- Major Points to Ponder
- Resources
- Appendix A: STEAM Lesson Plan Appetizers in Science, Technology, and Engineering
- The Appetizers
- Science—Grades 1–8: Earth to Table
- Science—Grades 3–9: Learning Pitch/Frequency With a Bottle Xylophone
- Science—Grades 5–9: Using Mobiles to Learn About Levers
- Science—Grades 6–12: “Born This Way”
- Science—Grades 9–12: “The Case of the Origins of Life”: Sherlock Holmes’s “Bigger Than Life” Case!
- Science—Grades 9–12: Earth Structures Described Through Mime and Theater
- Appendix B: STEAM Lesson Plan Appetizers in Mathematics
- The Appetizers
- Mathematics—Grades 3–12: Using Drama in Mathematics Lessons
- Mathematics—Grades 9–12: Using Fibonacci to Make Memorable Music
- Mathematics—Grades 9–10: A Geometry Field Hunt
- References
- Index
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