Description
Efnisyfirlit
- Cover
- Introduction
- About This Book
- Foolish Assumptions
- Icons Used in This Book
- Beyond the Book
- Where to Go from Here
- Part I: Getting Started with Raspberry Pi Projects
- Chapter 1: Getting to Know the Raspberry Pi
- Getting a Raspberry Pi
- Discovering What You Can and Can’t Do with a Raspberry Pi
- Getting Familiar with Your Raspberry Pi
- Selecting Your Accessories
- Setting Up Your Operating System
- Flashing Your SD Card
- Connecting Your Hardware
- Setting Up with Raspi-config
- Starting Up the Desktop Environment
- Troubleshooting Your Raspberry Pi
- Chapter 2: Setting Up Your Tools and Workbench
- Getting Ready to Build Your Projects
- Assembling Your Tools
- Using Your Tools Safely and Effectively
- Getting Ready to Build Raspberry Pi LEGO Projects
- Chapter 3: Focusing on Technique
- Getting Around Your Raspberry Pi
- Using the Command-Line Interface
- Programming Like a Pro
- Chapter 4: The Raspberry Family
- In the Beginning: Looking at the Evolution of the Raspberry Pi
- Deciding Which Raspberry Pi to Buy
- Figuring Out Which Raspberry Pi You Have
- Part II: Working with LEDs and Switches
- Chapter 5: The Sauce Bottle Game
- The Game
- The Software
- Taking It Farther
- Chapter 6: Stomp!
- Getting Acquainted with the LED
- Stomp 1
- Stomp 2
- Chapter 7: The Light Fantastic
- Introducing the Light Fantastic
- The Circuit
- Construction
- Bringing It All to Life
- Chapter 8: Games for the Light Fantastic
- Treasure Hunt
- Sliding Block Puzzle
- Color Match
- Lights Out
- Exploring a World of Possibilities
- Part III: Developing Advanced Interfaces
- Chapter 9: Advanced Interfaces
- Converting Analog to Digital
- Introducing the Analog-to-Digital Conversion Methods
- Building an Analog-to-Digital Converter
- Using a Potentiometer to Control the Breakdown Game
- Creating an Analog Temperature Sensor
- Interfacing with an Analog-to-Digital Microchip
- Chapter 10: Raspberry Pi in the Sky
- Understanding the Cloud
- Storing Data in Google Docs from Your Raspberry Pi
- Creating a Dashboard and Temperature Alerts Using PrivateEyePi
- Creating a Database Logger
- Chapter 11: Webcam and Computer Vision
- Setting Up the Webcam or Raspberry Pi Camera Module
- Understanding Images
- Creating an Image File
- Detecting Motion with a Webcam
- Working with Image Recognition
- Interpreting Color
- Building a Connect Four Game Using Computer Vision
- Chapter 12: The Raspberry Jazz Glitter Trio
- Meeting the Gang
- Testing the Webcam
- Hacking the Glitter Lamp
- Letting the Band Play
- Part IV: Making the Raspberry Pi Your LEGO’s Magic Brick
- Chapter 13: The Pi Meets LEGO
- Exploring the MINDSTORMS Range
- Creating a Tug-of-War LEGO Robot
- Going on from Here
- Chapter 14: The LEGO Dice Game
- Introducing the Dice Game
- Understanding the Game Theory
- Detecting Dice
- Looking at the Playing Mechanism
- Writing the Code
- Customizing the Code
- Chapter 15: LEGO Direct
- Creating a Reset Button for the Raspberry Pi
- Making Batteries Last Longer
- Using Connectors and Cables to Control the LEGO Motors and Sensors
- Reading and Commanding
- Rolling Your Own Motor Control
- Listening to Sensors
- Part V: Exploring RISC OS
- Chapter 16: Introducing RISC OS
- Knowing What Makes RISC OS Unique
- Preparing for Action: Getting RISC OS
- All Systems Go: Starting Up RISC OS
- Handling Graphics with !Paint and !Draw
- Connecting to the Outside World
- Identifying the Resources That Are Already Installed
- Chapter 17: RISC OS Coding
- In the Beginning Was BASIC
- Hello World
- The Insult Generator
- Understanding Full Desktop Applications
- Working with Graphics in RISC OS
- Chapter 18: Transistor Tester
- Getting Acquainted with Transistors
- Configuring Transistors
- Designing the Circuit
- Constructing the Circuit
- Writing the Software
- Chapter 19: The General-Purpose Input/Output Port in RISC OS
- Using the GPIO Pins in RISC OS
- Getting an LED to Blink
- Mixing Languages
- Part IV: The Part of Tens
- Chapter 20: Ten Great LEGO Pi Projects
- Panobot
- MATLAB and Simulink
- Raspberry Pi LEGO Case
- Book Reader
- A Stop-Motion LEGO Movie
- SriShooter
- browserBot
- BrickPi Remote Sentry Cannon
- LEGO Digital Clock
- The Original LEGO MINDSTORMS
- Chapter 21: Ten Suppliers of Components and Tools
- Farnell/Newark
- RS Components
- Rapid Electronics
- Mouser Electronics
- Digi-Key
- Proxxon
- Adafruit
- SparkFun
- Electronic Goldmine
- E.M.A. Model Supplies
- About the Authors
- Cheat Sheet
- Advertisement Page
- Connect with Dummies
- End User License Agreement
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