Description
Efnisyfirlit
- Cover
- Endorsements
- Titlepage
- Contents
- List of Figures
- List of Tables
- About the authors
- Foreword
- Acknowledgements
- Introduction: Why do we need new ideas, really?
- Skills of the future: your personal time machine
- Knowledge is no longer power
- Create or die!
- We lose our creativity with age
- Think without the box
- Creativity and innovation: what’s the difference?
- Applied creativity
- How to use this book
- References
- Part One Thinking About Your Thinking
- 1 The Decision Radar
- Mind-numbing patterns
- Metacognition
- Put your thinking under the radar
- Take action on your results
- References
- 2 Common thinking errors: Selective thinking
- Killing creativity and smart decisions
- That’s the idea!
- The bias that binds
- References
- 3 Common thinking errors: Reactive thinking
- System 1 vs System 2
- The need for speed
- In the heat of the moment
- Letting information overload you
- References
- 4 Common thinking errors: Assumptive thinking
- They’re everywhere!
- Challenging assumptions
- Bad assumptive moves
- Rules are made to be broken
- References
- Part Two The Solution Finder
- 5 The context for creative problem solving
- Are you market-driven or market-driving?
- A winning process
- Divergent and convergent thinking
- The Creativity toolkit
- References
- 6 The Solution Finder Step 1: Understanding
- Define the challenge
- The Understanding toolkit
- Understanding checklist: dos and don’ts
- References
- 7 The Solution Finder Step 2: Ideation
- Generative thinking
- Brainstorming: does it work?
- How to be better at brainstorming
- The ‘correct’ brainstorming strategy
- References
- 8 The Solution Finder Step 2: Ideation toolkit
- Creativity on demand
- The Ideation toolkit
- Ideation checklist: dos and don’ts
- References
- 9 The Solution Finder Step 3: Analysis
- Evaluate ideas
- The Analysis toolkit
- 1. Sort
- 2. Screen
- 3. Select
- Analysis checklist: dos and don’ts
- References
- 10 The Solution Finder Step 4: Direction
- Turn ideas into action
- The Direction toolkit
- Direction checklist: dos and don’ts
- References
- Part Three The End of the Beginning
- 11 Commit to ‘thinking differently’
- Putting it all together
- Decision Radar v2
- Commitment
- Making time for creativity
- References
- 12 Creative leadership
- Innovation is a core leadership skill
- The end game
- Freedom to fail… and learn
- Make play a priority
- Innovate with optimism
- Supportive systems
- References
- Conclusion: Where do you go from here?
- Decisions, decisions
- Stick at it
- Appendix: activity answers
- Index
- Copyright
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